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Pics source: Official Website
After the moderate, underground success of the Gamepark 32, a few of the engineers left to form a different company called Game Park Holdings to develop this console (while the original company Game Park developed the Game Park XGP.) Both machines seem to be of similar capabilities (the difference being the other designed to compete for the higher end of the market, with more 3D capability.) The original name for this console was to be the GP 2X, but due to copyrights the decision was made to swap around the last two characters in the name to GP X2.
The console is Linux based and follows the open source model of it's predecessor. Thus the homebrew friendly approach has built on the large following the original machine enjoyed, with lots of free games and apps. The focus actually seems to be more on homebrew, as of this writing (3/19/07) only seven "official' games have been released for the machine. The main reason of course to get one of these is (as with the first console) the numerous emulators for classic systems available for it, as well as the large assortment of media formats the console recognizes turns the machine into a lower priced PMP.
The console has not officially been released in North America, but can be found though various HK import sites for around $180 - $200.
Links:
http://gp32x.com/
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Name:
GPX2
Company:
Game Park Holdings
Year:
2005
Games:
7 (official)
Specs:
Chipset:
MagicEyes MMSP2 MP2520F System-on-a-Chip
CPU:
200MHz ARM920T host, 200MHz ARM940T
NAND Flash ROM:
64 MB
RAM:
SDRAM 64 MB
Operating System:
Linux-based OS
Storage:
SD Card
USB 2.0 High Speed
Power:
2 × AA battery or via AC adapter
Display:
320×240 3.5 inch, 260,000 colors TFT LCD
TV output
Physical size:
143.6 mm wide, 82.9 mm high, 27 mm (excl. joystick approx.) / 34 mm deep
Weight:
161 g (without battery)
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