Bandai finally makes a system that doesn't bite it
Wonderswan Gundam Version
Zaku II special edition
It's been a long time since Nintendo had some serious competition in the handheld market. In Japan Nintendo has about a 90% share (as opposed to 100% in the U.S.) At one time of the remaining the Wonderswan had about 8%. A pretty decent machine, I've had the opportunity to try one of these out at my local used game shop. Pretty light, about the size of a GBA. Games are about on par with what's on the GBA. Earlier models were in B&W, and later released with a color display.
In 2002 Bandai released the Swan Crystal (Crystalswan) that used a slighlty smaller screen but could play both Wonderswan color and the B&W Wonderswan games.
What this console really has going for it is the multitude of cross licensing with various Bandai franchises, like Gundam wing, etc. One of the first releases was an exclusive Final Fantasy game. Too bad this thing never made it here, I like RPGS but can't read Japanese. Has at least 100 games before petering out in 2004, and usually goes for about $35.00 plus shipping on Ebay. It's nice to see that after years of trying Bandai finally made a game system that doesn't suck.
The Bandai Wonderborg is a little toy robot beetle hooked up through your Wonderswan. Works with six different sensors that can detect obstacles and gives it a modicum of A.I.
The Wonder Witch
Development system that lets you write your own Wonderswan games
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LCD Reflection TFT color liquid crystal display,2.1 inch diagonal,no backlight
241 out of 4096 colors
3.072 MHz 16-bit
512K VRAM/WRAM (shared)
stereo sound with Headphones
20 hours off one AA battery
12.80 cm x 7.43 cm x 24.3 cm