Picture Source: Ebay
NEC released this thing in the mid 90's as a follow up to the PC Engine (TG16 in the states.) Pretty nice looking machine, almost looks like a computer. Has some pretty powerful hardware inside. NEC's major mistake was not giving the machine any decent 3D capabilities, so while this might be the ultimate 2D machine it was not able to handle a decent amount of polygons. NEC must have thought they would stick with a winning 2D formula that served them so well with the PC Engine and wasn't prepared for the 3D revolution that happened on the Playstation and Saturn. So sadly this restricted software to traditional Japanese top-down 2D rpgs, side scrolling shooters, etc (which many people think is not a bad thing.)
There also seems to be a hell of a lot of Hentai games for this console, which for people who don't know are games where big-headed Japanese anime chicks with eyes that cover half their heads get it on at your command. But with each new generation of console comes an evolution of gameplay mechanics, and 3D environments is the way the gaming world evolved. This pretty much locked this machine into a side-market from day one and it never enjoyed the success it would have if it was released five years earlier (except for guys that spank it to naked pictures of Chun Li.) Was released only in Japan, where new games occasionally come out for it from time to time.
32-Bit NEC V810 RISC Microprocessor running at 21.5MHz 15.5MIPS
16,777,000 maximum colors on screen from a palette of 16,777,000.
9 parallax scrolls, cellophane, fade, rotation, and priority effects.
Standard CD-ROM media, 2x speed drive.
NTSC standard output
JPEG with Run Length compression, full-screen/true color decompression at 30fps. Kodak Photo CD compatible.
2MB of RAM, 1.25MB of VRAM, 1 MB of ROM, 256KB CD Buffer, and 32KB back-up RAM.
6-Bit Stereo with 2 ADPCM channels and 6 sample channels at 44.1kHz.
132mm (w) x 267mm (d) x 244mm (h)
December 23, 1994 (Released in Japan only)